Friday, March 13, 2020

WHMS GAME OF DRONES 3

GAME OF DRONES 3
Game of Drones is a competition of modified drones where the goal of the remote pilot is to go through obstacles and complete missions in 5 minutes. The drone with most number of points with the fastest time wins the game.

Playing Field

                  1.       The playing field consists of ground loops, air balls, targets, rotating loop, and landing missions.
                  2.      The base has a diameter of 30".

Drone Specifications

                 1.     Maximum size of drone is 8" x 8".
                 2.     Weight should be less than 55 pounds.
                 3.     Any FPV cameras, monitors, or goggles, and electronic upgrades are allowed.
                 4.     There is a maximum of 3 playing drones per team.

General Rules

                 1.      Failure to show at the playing area 2 minutes after the scheduled time will cause the team to forfeit the game.
                 2.     Referee's decision is final.
                 3.     The referee may recall teams for a tiebreaker round if needed.

Rules

                 1.      The team will have to decide first if their trial is a coded trial or a remote controlled (RC) trial. It cannot be both at the same trial.
                 2.     Programmed trials are worth three times (3x) the RC points.
                 3.     The drones will start at the landing pads (base).
                 4.    When the signal to start is given, the remote pilots will have the drones take off and do any of the missions in any order.
                 5.     All missions or challenges are on a one-time credit only. Points will not be gained on repeated tasks. 
                 6.     Mission 1 is to go through loops 1-3, in any order.
                 7.     Mission 2 is to knock out the floating balls in the air. Ball must touch the ground to get credits.
                 8.     Mission 3 is to push the targets 1-3 in down position.
                 9.     Mission 4 is to go through the rotating loop.
               10.     Mission 5 is to land at any base safely with drone in disarm mode (propellers not spinning). This is a signal that the team has decided to stop the game at their discretion, and can be done at any time. Referees will record the time of the drone that last landed.
                11.    If all missions and challenges are completed, and a drone wants to attempt to land again on the base (to get perfect landing points), it must go through any one of the loops first before landing again.
                12.    Spotters and other team members currently playing are allowed in the field but must have a protective gear like goggles, otherwise, the team will be disqualified.
                13.    Touching, retrieving, fixing, repositioning, or resetting a drone by a human person is allowed but that drone will have to restart at the base without the time stopping. The other drones in flight and not touched will not be affected by this rule.
                14.     A negative five (-5) points will be awarded for every instance a drone is touched.
                15.     The team will have to signal the referee to stop and record the time and points by using an alarm or horn at any given time (to quit or to let the referee know that their last drone had its final landing at base).
                16.     Maximum time of a trial is 5 minutes.
                17.     The best of the two trials will be taken for the final score and time.
                18.     The drone team with most points and the fastest time wins the game.

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